Auraria v1.5.1-a

This release changes how weapon rarity works so a weapon’s color reflects what you rolled onto it rather than what tier it was forged at, opens up the dungeon master’s board so you can see every run on offer, and fixes autopilot walking in silence.

New

  • Weapon rarity now comes entirely from the affixes rolled onto it rather than the tier it was forged at, so a rusty weapon with great mods can show the same color as a godforged one. Armor still gets rarer as you craft higher tiers. Crafting fees have been reworked to scale with an item’s level requirement instead of its rarity, so forging a weapon costs what it used to regardless of its color.
  • The dungeon master’s board now lists every run it offers, not just the ones your party can currently enter. Runs above your level stay visible but locked, showing their enemies, boss, and rewards so you know what you’re working toward, with the requirement highlighted and the create button disabled until your party is strong enough.

Fixes

  • Autopilot now plays footstep sounds while it walks you around, instead of moving you in silence.

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